Biyernes, Enero 20, 2012


The Four IT-Based Projects

http://www.techwench.com/wp-content/uploads/2011/06/Zoho-Projects-Is-This-A-Good-Tool-For-Project-Management-In-The-Construction-Industry.jpg
I. RESOURCE-BASED PROJECTS
     - in these projects,the teacher steps out the traditional role of a content expert and information provider, and     instead lets the students find their own facts and information.

the following are the flow of events in the resource-based projects:
1. the teacher determines the topic for the examination of the class.meaning the teacher here is giving the               students cues on how the examination flows.
2. The teacher presents the problem to the class.In here it is depend on the student to analyze the given problem or situation, it's up to them to answer it in their knowledge.
3. The students find information on the problem/questions.After the teacher gives the question it is the students who will find for the answer.
4. Students organize their information in response to the problems/questions.The students will brainstorm to the problem so, that they will have a sharing of ideas.

   To sum up, in relation w/ the finding of information, the students are expected to go beyond what is said in the textbook.they must inquire to the internet,they must become flexible in finding an information's.
    The inquiry-based projects is given importance in resource-based projects. This requires that the students,individually or cooperatively w/ members of his group,relate gathered information to the real world.
the process is giving more importance than the project product.It doesn't matter for example, If each group comes up w/ the different answers.



II. SIMPLE CREATIONS
          In developing software, creativity as an outcome should not be equated with ingenuity or high intelligence. Creating is more consonant with planning, making, designing, assembling or building.
It is combining with 3 kinds of skills that must be acquainted:
·        Analyzing- distinguishing similarities and differences/ seeing the projects as a problem to be solve.
·        Synthesizing- making spontaneous connections thus generating interesting or new ideas.
·        Promoting- selling of new ideas to allow the public to test the ideas themselves.
To develop creativity the following must be guided:
1.     Define the task
2.     Brainstorm
3.     Judge the ideas
4.     Act
5.     Adopt flexibility

III. GUIDED HYPERMEDIA PROJECTS
          The production of self-made multimedia projects can be approach in two different ways:
1.     As an instructive tool. These include the production of the students w/ PowerPoint presentations.
2.     As a communication tool. (e.g. multimedia presentation) Another example is the hyper studio software. Assigning the production of a similar computer software material may be too sophisticated/technical for the average student.

IV. WEB-BASED PROJECTS
          Students can be made to create and post web pages on a given topic. But Creating web pages, even single page web pages.
Project management software should improve the way things are done at work. It should get the job done, be something people will use and it should be something which is easy to get budget for. These are the guiding principles behind Vertebrae project management software. Here is a brief description of how those guiding principles are translated into key features in Vertebrae. 

Overall, our project management software facilitates management, accountability and workflow by providing a framework for increased productivity and decision making. Project information is contained within a structure to make sure it is meaningful to project managers, clients, management and the team responsible for working on the project tasks. The structure is entirely customizable and works with numerous project management methodologies and techniques, ranging from Agile to the PMBOK Guide’s process group and the general, blended approach found in most workplaces. 

A vertebra makes it easy to enter in information, create projects and report on projects.